﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace InfiniteRogue.GameContent
{
    public class StatsTemplate
    {
        public StatsTemplate()
        {
            StatAlotment = new Dictionary<string, float>();
        }
        
        string TemplateName { get; set; }

        public Dictionary<string, float> StatAlotment { get; private set; }

    }
}
